The Lost Universe
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The Lost Universe
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The Lost Universe
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The Lost Universe

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Okay guys were going to have a HUGE pking party. Drop partys will be there also and you might here some secrets about how to get good fast in the game!!    hope you can make it!!
okay guys there is two servers now ipodscape and tlus. so we are going to have a little competition see who can get the most  votes on runescape top 100!

 

 Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt

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Zack Da Bomb
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Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt Empty
PostSubject: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitimeWed Oct 21, 2009 6:48 pm

freakin log on this site they got so many cool things on it with modeling codes! wo0o000ooot
http://www.runelocus.com
crap load of stuff... get the nature bow LOL! =D


Last edited by Zack Da Bomb on Wed Oct 21, 2009 7:17 pm; edited 1 time in total
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Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt Empty
PostSubject: Re: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitimeWed Oct 21, 2009 6:49 pm

holy crap! make the dragons!@!@# lmao!
http://www.runelocus.com/forums/showthread.php?t=47421
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Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt Empty
PostSubject: Re: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitimeWed Oct 21, 2009 6:52 pm

holy crap another one lolz !@#!@ cool custom god sword Smile

}
if(i == 16700){
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anIntArray156 = new int[1];
class8.anIntArray160 = new int[1];
class8.anInt174 = 102;//item look
class8.anInt181 = 1957;
class8.anInt190 = 498;
class8.anInt198 = 484;
class8.anInt204 = 0;
class8.anInt169 = -1;
class8.anInt194 = -1;
class8.anInt165 = 101;
class8.anInt200 = 101;
class8.anInt175 = -1;
class8.anInt197 = -1;
class8.aString170 = "Barek Godsword";
class8.aByteArray178 = "Magenta's dark sibling's weapon of great doom.".getBytes();
}


Last edited by Zack Da Bomb on Wed Oct 21, 2009 8:32 pm; edited 1 time in total
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PostSubject: Re: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitimeWed Oct 21, 2009 7:13 pm

heres statius and all that other stuff
http://www.runelocus.com/forums/showthread.php?t=26507


if(i == 13642) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 14057; //
class8.aBoolean176 = false;//Stackable
class8.anInt181 = 750; //zoom increase will make it smaller
class8.anInt190 = 126; //model rotate up+down increase to move doen away from you
class8.anInt198 = 129; //model rotate side ways increase to move right in circle
class8.anInt169 = -1; // model offset increase to move to the right
class8.anInt194 = 1; //model offset increase to move up
class8.anInt204 = 28;
class8.anInt165 = 14058;//male wearing
class8.anInt200 = 14058;//female wearing
class8.anInt204 = 28;
class8.anInt175 = -1;//Unknown
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Statius's full helm";//Name of the new item
class8.aByteArray178 = "A reward from PKing some narbs Wink".getBytes();//examin info
}
if(i == 13643) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 14059; //
class8.aBoolean176 = false;//Stackable
class8.anInt181 = 1300; //zoom increase will make it smaller
class8.anInt190 = 470; //model rotate up+down increase to move doen away from you
class8.anInt198 = 129; //model rotate side ways increase to move right in circle
class8.anInt169 = -1; // model offset increase to move to the right
class8.anInt194 = 1; //model offset increase to move up
class8.anInt204 = 28;
class8.anInt165 = 14060;//male wearing
class8.anInt200 = 14060;//female wearing
class8.anInt204 = 28;
class8.anInt175 = -1;//Unknown
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Statius's warhammer";//Name of the new item
class8.aByteArray178 = "A reward from PKing some narbs Wink".getBytes();//examin info
}
if(i == 13644) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 14061; //
class8.aBoolean176 = false;//Stackable
class8.anInt181 = 1800; //zoom increase will make it smaller
class8.anInt190 = 470; //model rotate up+down increase to move doen away from you
class8.anInt198 = 129; //model rotate side ways increase to move right in circle
class8.anInt169 = -1; // model offset increase to move to the right
class8.anInt194 = 1; //model offset increase to move up
class8.anInt204 = 28;
class8.anInt165 = 14062;//male wearing
class8.anInt200 = 14062;//female wearing
class8.anInt204 = 28;
class8.anInt175 = -1;//Unknown
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Vesta's longsword";//Name of the new item
class8.aByteArray178 = "A reward from PKing some narbs Wink".getBytes();//examin info
}
if(i == 13645) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 14063; //
class8.aBoolean176 = false;//Stackable
class8.anInt181 = 1600; //zoom increase will make it smaller
class8.anInt190 = 470; //model rotate up+down increase to move doen away from you
class8.anInt198 = 129; //model rotate side ways increase to move right in circle
class8.anInt169 = -1; // model offset increase to move to the right
class8.anInt194 = 1; //model offset increase to move up
class8.anInt204 = 28;
class8.anInt165 = 14064;//male wearing
class8.anInt200 = 14064;//female wearing
class8.anInt204 = 28;
class8.anInt175 = -1;//Unknown
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Vesta's spear";//Name of the new item
class8.aByteArray178 = "A reward from PKing some narbs Wink".getBytes();//examin info
}
if(i == 13646) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 14065; //
class8.aBoolean176 = false;//Stackable
class8.anInt181 = 750; //zoom increase will make it smaller
class8.anInt190 = 126; //model rotate up+down increase to move doen away from you
class8.anInt198 = 129; //model rotate side ways increase to move right in circle
class8.anInt169 = -1; // model offset increase to move to the right
class8.anInt194 = 1; //model offset increase to move up
class8.anInt204 = 28;
class8.anInt165 = 14066;//male wearing
class8.anInt200 = 14066;//female wearing
class8.anInt204 = 28;
class8.anInt175 = -1;//Unknown
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Zuriel's hood";//Name of the new item
class8.aByteArray178 = "A reward from PKing some narbs Wink".getBytes();//examin info
}
if(i == 13647) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 14067; //
class8.aBoolean176 = false;//Stackable
class8.anInt181 = 1600; //zoom increase will make it smaller
class8.anInt190 = 470; //model rotate up+down increase to move doen away from you
class8.anInt198 = 129; //model rotate side ways increase to move right in circle
class8.anInt169 = -1; // model offset increase to move to the right
class8.anInt194 = 1; //model offset increase to move up
class8.anInt204 = 28;
class8.anInt165 = 14068;//male wearing
class8.anInt200 = 14068;//female wearing
class8.anInt204 = 28;
class8.anInt175 = -1;//Unknown
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Zuriel's staff";//Name of the new item
class8.aByteArray178 = "A reward from PKing some narbs Wink".getBytes();//examin info
}
if(i == 13648) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 14069; //
class8.aBoolean176 = false;//Stackable
class8.anInt181 = 650; //zoom increase will make it smaller
class8.anInt190 = 470; //model rotate up+down increase to move doen away from you
class8.anInt198 = 0; //model rotate side ways increase to move right in circle
class8.anInt169 = -1; // model offset increase to move to the right
class8.anInt194 = 1; //model offset increase to move up
class8.anInt204 = 28;
class8.anInt165 = 14070;//male wearing
class8.anInt200 = 14070;//female wearing
class8.anInt204 = 28;
class8.anInt175 = -1;//Unknown
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Morrigan's coif";//Name of the new item
class8.aByteArray178 = "A reward from PKing some narbs Wink".getBytes();//examin info
}
if(i == 13649) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 14071; //
class8.aBoolean176 = false;//Stackable
class8.anInt181 = 1600; //zoom increase will make it smaller
class8.anInt190 = 470; //model rotate up+down increase to move doen away from you
class8.anInt198 = 129; //model rotate side ways increase to move right in circle
class8.anInt169 = -1; // model offset increase to move to the right
class8.anInt194 = 1; //model offset increase to move up
class8.anInt204 = 28;
class8.anInt165 = 14072;//male wearing
class8.anInt200 = 14072;//female wearing
class8.anInt204 = 28;
class8.anInt175 = -1;//Unknown
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Morrigan's javelin";//Name of the new item
class8.aByteArray178 = "A reward from PKing some narbs Wink".getBytes();//examin info
}
if(i == 13650) // change this if you need to "item number"
{
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";//New option
class8.anInt174 = 14073; //
class8.aBoolean176 = false;//Stackable
class8.anInt181 = 1000; //zoom increase will make it smaller
class8.anInt190 = 470; //model rotate up+down increase to move doen away from you
class8.anInt198 = 129; //model rotate side ways increase to move right in circle
class8.anInt169 = -1; // model offset increase to move to the right
class8.anInt194 = 1; //model offset increase to move up
class8.anInt204 = 28;
class8.anInt165 = 14074;//male wearing
class8.anInt200 = 14074;//female wearing
class8.anInt204 = 28;
class8.anInt175 = -1;//Unknown
class8.anInt164 = -1;//Female arms/sleeves
class8.anInt188 = -1;//male arms/sleeves
class8.aBoolean176 = false;//Stackable
class8.aString170 = "Morrigan's throwing axe";//Name of the new item
class8.aByteArray178 = "A reward from PKing some narbs Wink".getBytes();//examin info
}
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Slay the Noobz
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Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt Empty
PostSubject: Re: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitimeWed Oct 21, 2009 7:38 pm

Lol Zack... I like MoparScape better but RuneLocus is good too. I can get all the new models (not customs) of new items, NPCs, and objects.
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Zack Da Bomb
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Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt Empty
PostSubject: Re: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitimeWed Oct 21, 2009 7:59 pm

lol ownage Smile
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Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt Empty
PostSubject: Re: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitimeThu Oct 22, 2009 3:59 am

w00t
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killzone
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Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt Empty
PostSubject: Re: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitimeThu Oct 22, 2009 6:49 pm

WOOOOT lolz new items =)
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Zack Da Bomb
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Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt Empty
PostSubject: Re: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitimeThu Oct 22, 2009 7:27 pm

lol
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Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt Empty
PostSubject: Re: Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt   Mike! Model Galore!!@!@ w00000000ttttttttttttttttttttttttt I_icon_minitime

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